New players, take note – Set 14 Hyperia City prerelease on October 16: what’s in the box, Sealed and the Jukebox fix
Set 14 Hyperia City prereleases on October 16 at local game stores. Here is what’s in the prerelease box, how Sealed and the beginner-friendly Pack Rush work, the ink drop and Adventurous rules, and the latest official word on Jukebox and several Coco cards.
How to join
The official guide suggests finding an event near you at tcg.RavensburgerPlay.com, making an account and signing up, then showing up on October 16. Each event page says whether it’s Sealed or Pack Rush. Times and entry fees vary by store, so check with yours.
What’s in the prerelease box?

The main prerelease format (Sealed)
Open six booster packs and build a 40-card deck on the spot. You can use all six inks, and the four-copies-per-card rule doesn’t apply.
For new players (Pack Rush)
You need only two boosters. Play with 24 cards, again not limited to two inks. Draw 5 cards to start instead of 7, and the first player to 15 lore wins.
Before you go
The prerelease is Sealed, so you build your deck from the packs you open. InkLora has all 242 Set 14 cards with Chinese text: search by card name on your phone, or scan a card, to read it in Chinese while you build.
Set 14 · Hyperia City243 cards · card list with Chinese text ›
Official tips
- Coco cards are all about music and singing. See our Coco theme spotlight for how they play.
- Watch when and how cards let you get ink drops.
- Think about when to use your ink drops: to play characters early, or to save them for an expensive card.
New rules: ink drops and Adventurous
- Ink drops are counters that help you pay ink costs. They may look like cards, but they don’t count as cards and aren’t shuffled into your deck. Whenever you pay an ink cost, you can remove one or more ink drops to pay 1 ink each.
- Adventurous: where Reckless makes characters challenge, Adventurous makes them quest. A character with Adventurous can’t challenge and must quest each turn if able.
Rules wording updates
The release notes also update the wording of a few rules; most don’t change how you normally play:
- “Enters” effects are now static effects that apply before the card enters play.
- Choices for moving a character are always made, whether the move comes from a turn action or a card effect.
- When several players do something at the same time, each player does the first part in turn order, then the second part, and so on.
- If a card gets a keyword it already has, the one with the longer duration applies.
Official fix to Jukebox’s effect
An errata changes a card’s text. Printed cards keep the old wording, but you play by the new one.
Jukebox
Now reads “if it has the same name as another card in your discard”. Officially, adding “another” stops the song you just played from counting itself on that turn. InkLora has updated this card’s English and Chinese text.
New official explanations of card effects
A ruling doesn’t change a card’s text; it explains how the card actually works, like an official FAQ.
Everyone Knows Juanita
An action is still in play while its effect resolves, so Juanita itself isn’t in your discard when you count to 10.
Miguel Rivera – Street Musician
It only checks whether you have a song card in your discard, not how many, so more songs don’t add more.
Remember Me
After you sing it, whenever you could play a character that turn, you may play one from your discard instead.
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